Wednesday, October 08, 2008

XNA - A slight adjustment

In researching audio methods for XNA I have discovered that XNA 3.0 has better (and easier) tools for dealing with audio. So before I get into anything that will be made obsolete when XNA 3 comes out of beta, I am upgrading to 3.0 beta now. Everything so far should be uneffected by this change. Just to let you know that is the platform I am now using. In addition, XNA 3.0 required C#2008 so I upgraded that too.

No comments: